eWorld.UI - Matt Hawley

Ramblings of Matt

WikiPlex v1.3 Released

March 11, 2010 17:53 by matthaw

[In addition to blogging, I am also using Twitter. Follow me: @matthawley]

 

It's been a many months since the last release of WikiPlex, but its only because there hasn't been a lot of churn recently.  I've very happy where WikiPlex is at, and it continues to be a very integral part of the CodePlex website!

 

Here's what you'll find in WikiPlex v1.3:

  1. Documentation - This new documentation includes
    1. Full Markup Guide with Examples
    2. Articles on Extending WikiPlex
    3. API Documentation
  2. Video Macro - This macro was updated to support Channel9 Videos.
  3. Syntax Highlight Support - One more language has been included:
    1. {code:powershell} ... Your Powershell Code ... {code:powershell

This time I did what I promised two releases ago, provided some good documentation. I even went so far as creating another open-source project called WikiMaml which will take wiki syntax and convert it to Sandcastle MAML output. The project isn't full proof, and not where I want it to end up, but it is working great within WikiPlex to generate all of the non-API documentation. As always, if you have any ideas for new macros or extensibility points, please post them in the issue tracker and I'll make sure to look at them!

Now, go and download WikiPlex v1.3!


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Extending WikiPlex with Scope Augmenters

March 10, 2010 10:40 by matthaw

[In addition to blogging, I am also using Twitter. Follow me: @matthawley]

 

This post is long overdue, but as I'm preparing the v1.3 release of WikiPlex and working on documentation (yes, I did say documentation) I realized that another extension point with WikiPlex was not covered. This last, important (but rarely used) part is extending with Scope Augmenters. Scope Augmenters allow you to post process the collection of scopes to further augment, or insert/remove, new scopes prior to being rendered. WikiPlex comes with 3 out-of-the-box Scope Augmenters that it uses for indentation, tables, and lists. For reference, I'll be explaining how and why the IndentationScopeAugmenter was created.

 

Why Its Needed

The IndentationMacro allows for an arbitrary indentation level indicated by the number of colons that are placed a the beginning of the line. Let's take a look at the primary macro rule:

new MacroRule(@"(^:+\s)[^\r\n]+((?:\r\n)?)$",
              new Dictionary<int, string>
              {
                 {1, ScopeName.IndentationBegin},
                 {2, ScopeName.IndentationEnd}
              });

As you can see, we're capturing any number of colons at the beginning, but our ending scope knows nothing of the how many defined levels there are. If you can imagine, knowing nothing about your the beginning scope when rendering to correctly render the ending is not a trivial task without context. This is the exact reason a Scope Augmenter is used, it has that context.

 

Ultimately, we would like the input

:: I am content

to be rendered as

<blockquote><blockquote>I am content</blockquote></blockquote>

 

Create a Scope Augmenter

Scope Augmenters can be as easy as you need to make it, but can also be fairly difficult - point of example, the supplied ListScopeAugmenter requires a complex algorithm to correctly identify levels, nested levels, and determining when to start new lists. When creating a Scope Augmenter, it will take in the associated macro, the current list of scopes, and the current content returning a new list of scopes to be rendered. In your solution, create a class called IndentationScopeAugmenter and extend it from WikIPlex.Parsing.IScopeAugmenter. You'll then implement the Augment method.

   1:  public IList<Scope> Augment(IMacro macro, IList<Scope> capturedScopes, string content)
   2:  {
   3:      var augmentedScopes = new List<Scope>(capturedScopes.Count);
   4:   
   5:      int insertAt = 0;
   6:      for (int i = 0; i < capturedScopes.Count; i = i + 2)
   7:      {
   8:          Scope begin = capturedScopes[i];
   9:          Scope end = capturedScopes[i + 1];
  10:   
  11:          string beginContent = content.Substring(begin.Index, begin.Length);
  12:          int depth = Utility.CountChars(':', beginContent);
  13:   
  14:          for (int j = 0; j < depth; j++)
  15:          {
  16:              augmentedScopes.Insert(insertAt, begin);
  17:              augmentedScopes.Add(end);
  18:          }
  19:   
  20:          insertAt = augmentedScopes.Count;
  21:      }
  22:   
  23:      return augmentedScopes;
  24:  }

The Indentation begin / end scopes always come in a sequential pair, which is why I'm able to grab the begin and end scope in lines 8 and 9. Next, you'll see that we need to determine the depth to indent, so we grab the beginning content (which ultimately will be a string containing only colons). In line 12, we count the number of colons there are, which gives us our depth count. Lines 14 - 18 are adding the N-1 listing of IndentationBegin and IndentationEnd scopes. The method then returns this, newly augmented, list of scopes. Basically the augmentation goes from

 

ScopeName.IndentationBegin,
ScopeName.IndentationEnd

to

ScopeName.IndentationBegin,
ScopeName.IndentationBegin,
ScopeName.IndentationEnd,
ScopeName.IndentationEnd

 

Registering a Scope Augmenter

Just as registering macros and renderers, there is (only) a static endpoint. Since augmenters should not rely on runtime dependencies, there is no runtime equivalent of using scope augmenters. When you register a Scope Augmenter, it is always associated with a single macro type, and during parsing, the WikiPlex parser will query for the Scope Augmenter that is associated with the current macro being used. To register your Scope Augmenter, have the following code in your application startup method

ScopeAugmenters.Register<IndentationMacro, IndentationScopeMacro>();

When you call the WikiEngine.Render("content"), it will automatically pick up all registered Scope Augmenters and use them during parsing.

 

Summary

You now have a fully functioning macro / augmenter / renderer that will take an arbitrary depth and have it render correctly. As previously stated, WikiPlex also ships two other Scope Augmenters, ListScopeAugmenter and TableScopeAugmenter, which have a bit more logic associated with them. While Scope Augmenters allow you to manipulate the list of scopes prior to rendering, they should only be used in certain situations in which you cannot capture the correct set of conditions or are unable to contextually determine rendering based on separate scopes.

 

Download WikiPlex now!


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WikiPlex v1.2 Released

October 8, 2009 13:46 by matthaw

It's been a few months since the last release of WikiPlex, but I honestly have good reasons - paternity leave! This updated version has taken in a lot of user feedback and put it into action - so thank you for contributing ideas. Since the last release, there's been a steady download of the binaries/source code on a day-to-day basis, and am very happy where it is in the ecosystem.

 

Here's what you'll find in WikiPlex v1.2:

  1. Indentation Macro - This new macro adds support for blockquote indentation. Utilize it similar to the ordered/unordered list macros with the colon character. See this documentation for an example on how to use it.
  2. Silverlight Macro - This macro was updated to support:
    1. Any type of height/width unit (px, pc, pt, em, %, etc).
    2. Require Silverlight 3 as the default. You can optionally revert back to Silverlight 2 with the version=2 parameter.
    3. Support for initialization parameters by supplying any additional key/value parameters in the macro
  3. Video Macro - This macro was updated to support:
    1. A height/width supporting any type (px, pc, pt, em %, etc)
    2. Videos will not auto-start by default.
    3. Soapbox support has been removed
  4. Syntax Highlight Support - Two more languages have been included:
    1. {code:c++} ...Your C++ Code... {code:c++}
    2. {code:java} ...Your Java Code... {code:java}
  5. Updated Sample Application - A WebForms variant was added to the sample application. It can be found under the /WebForms directory.

Unfortunately, I didn't get around to documenting the API, but I've not heard of anyone commenting they can't figure it out - so maybe it'll still happen sometime in the future. As always, if you have any ideas for new macros or extensibility points, please post them in the issue tracker and I'll make sure to look at them!

 

Now, go and download WikiPlex v1.2! Also, don't forget to follow me on Twitter @matthawley

 

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WikiPlex v1.1 Released

August 4, 2009 18:31 by matthaw

It's only been a few weeks since the v1.0 release, but a lot of work has gone into a new release of CodePlex's embeddable wiki engine, WikiPlex. The time in between has not been without a few highlights, including (detailed stats):

  • Over 500 combined downloads of the v1.0 engine and sample application
  • Roughly 175 downloads of the source code (not including SVN enlistments)
  • Over 8000 page views / 2200 visits of the project site
  • SoftPedia picking up WikiPlex (Download WikiPlex Free Open Source Wiki Engine from Microsoft)
  • WikiPlex being already integrated in several projects (SWiki / Umbraco)

I didn't have a long-term plan for revamping the wiki engine (I actually still don't!), but I did have several focuses for the short term that I wanted to achieve, including Mono compatibility, refactoring the macro parsing to enable more extensibility into the engine, and general "clean-up" tasks that I've been wanting to do. So, what's new in v1.1?

  1. Mono Compatibility - The WikiPlex source has been tested against the 2.4.2.1 release of Mono running on Linux. The source cleanly compiles and runs the sample application (note: you do still have to setup your own database for this). The only remaining issues running the sample application on Mono are ASP.NET MVC / Mono bugs.
  2. Scope Augmenters - Scope Augmenters allow changing the resulting scopes prior to rendering based on a macro mapping. Previously - the Table, Ordered List, and Unordered List scope augmentation were hard-coded into the MacroParser. With this release, you can now add your own augmenters to fully control the rendering of WikiPlex.
  3. Syndicated Feeds - The entire WCF syndication API was removed in lieu of utilizing a simpler, customized syndication framework. The main reasons for this change included: Mono currently not supporting this API and supporting the odd Google Atom specification. Aside from these internal changes, the macro was expanded so that it now supports {rss:url=...}, {feed:url=...}, and {atom:url=...} matching. No matter which format you use, the renderer will still choose the appropriate syndication reader (ie, you can specify rss for an atom feed, and vice versa).
  4. Sample Download - To be honest, I never opened the sample project from the .zip file, and so I never realized the state that it was in. Be it missing files, incorrect references, whatever - everything is fixed now! Along with that, several people have indicated that they didn't have SQL 2008 Express installed, so within the App_Data directory, there's a Wiki.sql file that you can execute on your local SQL server to create the sample tables/data (oh, and don't forget to change your connection string).
  5. Invalid Syntax Highlight Code Blocks - Previously, if someone supplied a {code:xxx} block that didn't match any of the supported languages, their source code would not be formatted as code. In v1.1 this has been changed, as it'll fall back to the non-syntax highlighted display of the code if it cannot find the language.
  6. Namespace Cleanup - This should only affect advanced users of the wiki engine. Below is a list of the changes:
    1. ScopeName was moved from WikiPlex.Common to WikiPlex
    2. IXmlDocumentReader and XmlDocumentReader were moved from WikiPlex.Common to WikiPlex.Syndication

One item that is still on my plate, is actually spending some time documenting the API and producing a help file. Hopefully, the API isn't too difficult to understand, but I realize that it's somewhat necessary when it comes to implementing the engine within your application. Regardless, I feel that the engine is pretty close to where it needs to be regarding usability and extensibility. If you have any ideas for new macros or extensibility points, please post them in the issue tracker and I'll make sure to look at them!

 

With that said, I give you WikiPlex v1.1 (go and download it now!) Also, follow me on Twitter @matthawley

 

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Extending WikiPlex with Custom Renderers

July 30, 2009 13:22 by matthaw

Following up from my prior post on Extending WikiPlex with Custom Macros it's now time to talk about creating custom renderers. When we left off, we had created our title link macro and registered it with WikiPlex. If you had attempted to utilize the new macro in wiki content, you'd get the message "Cannot resolve macro, as no renderers were found." instead of a hyperlink. This was the expected behavior, because while you had identified your new scope via parsing, you were missing that critical link of turning the scope into actual content. Let's take a look at our scenario again to refresh what we're trying to achieve:

 

We would like to integrate WikiPlex into an existing application. The idea is to allow a user contributed area specifically for wiki content. The user should be allowed to use all out-of-the-box macros provided, but also have the ability to have inter-wiki links with the format of [Title of Page]. As you probably realized, there is currently no macro/renderer that will take that content and turn it into a inter-wiki link, so we'll have to extend WikiPlex adding this functionality.

Create a Renderer

Creating a renderer is actually the easiest portion of defining new wiki syntaxes, as it's as complicated as you need to make it. Again, a renderer simply takes in a scope (which is a contextual identifier), processes the content, and returns new content. Let's get started - so in your solution, create a class called TitleLinkRenderer and extend it from WikiPlex.Formatting.IRenderer. You'll then implement the members it requires (Id, CanExpand and Expand). The Id value is simply a string that is used as a key for static renderer registration, so it should be unique (follow the same rule of thumb for naming as the macros).

 

Next, you'll implement the CanExpand method. This method simply takes in a scope name and returns a boolean value indicating if this renderer can expand (or render) the scope successfully. As the formatter is processing all scopes, it goes through the list of renderers in the formatter and finds the first match that can expand that particular scope. There is no guarantee of the order of checking renderers, so always unregister a renderer you're overriding its implementation for. As you'll see below, the CanExpand method is fairly trivial, however should your renderer support a number of scopes, you'll need to change this code to include all of them.

public bool CanExpand(string scopeName)
{
   return scopeName == WikiScopeName.WikiLink;
}

Next, you'll implement the Expand method. This method will take in a scope name, the related input from the wiki source, and html / attribute encoding functions. The reason we're passing in html / attribute encoding functions, is so that you can utilize a consistent encoding scheme across all of the renderers. Out of the box, WikiPlex uses HttpUtility.HtmlEncode and HttpUtility.HtmlAttributeEncode, but by creating & supplying your own formatter, you can change these to use another library (like AntiXss). As previously stated, rendering is as hard as you need it to be. In the sample application example, we're just rendering a link utilizing the ASP.NET MVC UrlHelper (which is supplied via the constructor).

private const string LinkFormat = "<a href=\"{0}\">{1}</a>";

public string Expand(string scopeName, string input,
                     Func<string, string> htmlEncode, 
                     Func<string, string> attributeEncode)
{
   string url = urlHelper.RouteUrl("Default", new { slug = SlugHelper.Generate(input) });
   return string.Format(LinkFormat, attributeEncode(url), htmlEncode(input));
}

And now you have created your renderer, however it will still not be picked up when rendering your wiki content as you need to register the renderer with WikiPlex.

 

Registering a Renderer

Just as registering a macro, you have a static and a dynamic way to register your renderers. If your renderer requires only static dependencies (or no external runtime dependencies), you should opt for statically registering your renderer. To do this, have the following code in your application startup method

Renderers.Register<TitleLinkRenderer>();

When you call the WikiEngine.Render("content"), it will automatically pick up all statically defined renderers and use them when formatting your scopes. As previously stated, if you have external runtime dependencies (like in our example), a little bit of extra work is required when calling WikiEngine.Render - as you'll need to pass in a MacroFormatter instead. However, if you utilize the overload to only take in a formatter, you'll need to union the statically defined renderers with yours.

private MacroFormatter GetFormatter()
{
   var siteRenderers = new IRenderer[] {new TitleLinkRenderer(Url)};
   IEnumerable<IRenderer> allRenderers = Renderers.All.Union(siteRenderers);
   return new MacroFormatter(allRenderers);
}

Now, when you call WikiEngine.Render, you'll utilize the overload that takes in an IFormatter as a parameter. After you've set all of this up, try re-loading your page and you should see your syntax of [Title Link] be converted into the html <a href="/title-link">Title Link</a>.

 

Summary

You now have a new fully functioning macro syntax. Obviously, this example is trivial - but I guarantee if you embed WikiPlex into your application and need any cross-page linking, you'll utilize this macro & renderer. Again, the possibilities are endless with what you can do, so long as you have a syntax, regex, and rendering code - you can allow your users to simply include expansive macros.

 

Download WikiPlex now!

 

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WikiPlex – An Embedded Wiki Engine

July 16, 2009 11:04 by matthaw

What and Why?

I'd like to introduce you to WikiPlex, which is CodePlex's wiki engine that we have re-written and made open source under the MS-PL license. I'm also happy to announce that our first public release is now available!

 

CodePlex previously had a decent wiki engine that was written eon's ago. On the average, that wiki engine worked relatively well, but had a very problematic performance bug that would cause rendering slowness occasionally. So, instead of attempting to fix the bug, we decided to re-write the entire thing with the intensions of making it available to everyone! This time, we chose a different approach for parsing the wiki markup (utilizing regular expressions) which has proven to give us a performance boost as well as a relatively simpler architecture!

 

The main question you may be asking yourself is - Why use WikiPlex over a different solution? Here's the simple answer: WikiPlex is great if you already have a .NET application you'd like to embed a wiki interface into. Be it as simple as allowing users to host their own homepage content, item descriptions, or comments - the possibilities are endless!

 

Usage

WikiPlex was built in a way that it can easily be added into your infrastructure. Whether your using dependency injection or not, the code is as simple as the following:

var engine = new WikiPlex.WikiEngine();
string output = engine.Render("This is my wiki source!");

If you take a look at the overloads for Render, you'll see that you have a lot of flexibility as far as rendering various wiki segments differently at runtime. (I'll describe the extensibility in the future)

public interface IWikiEngine
{
   string Render(string wikiContent);
   string Render(string wikiContent, IFormatter formatter);
   string Render(string wikiContent, IEnumerable<IMacro> macros);
   string Render(string wikiContent, IEnumerable<IMacro> macros, IFormatter formatter);
}

Supported Macros

The following are the macros supported out of the box for WikiPlex. If you'd like to see the description and usage, please visit the markup guide.

  • Text Formatting
    • Bold
    • Italics
    • Underline
    • Strikethrough
    • Superscript
    • Subscript
  • Headings
  • Images
  • Links
  • Tables
  • Left and Right Aligned Text
  • Ordered and Unordered Lists
  • RSS / Atom Feeds
  • Source Code Blocks (both syntax highlighted and not)
  • Silverlight
  • Videos (Flash, Quicktime, Real, Soapbox, Windows Media, and YouTube)

Enjoy! And don't forget to download WikiPlex now!

 

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MEF + Factories Using an Export Provider

November 29, 2008 10:25 by matthaw

After my last post about MEF + Factories, I was chatting with Glenn Block (PM for MEF) about my approach. One of the first things he mentioned is why I hadn't used an ExportProvider. As you know, ExportProvider's are new in the latest drop, and provide an interception point for resolving an import to an export.

 

Taking a look back at the documentation on ComposablePart, I can see why Glenn mentioned this. In it, it states that a ComposoblePart must adhere to to Import/Export contracts. If you've looked at the prior example, you'll see that I'm explicitly violating that rule as I'm finding interfaces based on a base interface, not by Export! At this point, my mind started churning - mainly because there's not a lot of examples or descriptions of what an ExportProvider actually is - but because I wanted to do things "correctly" according to the framework provided. (As an aside, Glenn stated that a "What is an Export Provider" post or documentation is coming, maybe this'll boost that necessity!) What I ultimately came up with was a much cleaner solution than using a FactoryPartCatalog.

 

Introducing FactoryExportProvider:

   1:  public class FactoryExportProvider<T> : ExportProvider {
   2:     public FactoryExportProvider(Func<Type, T> resolutionMethod) { }
   3:     public FactoryExportProvider(Assembly assembly, Func<Type, T> resolutionMethod) { }
   4:     public FactoryExportProvider(IEnumerable<Type> types, Func<Type, T> resolutionMethod { }
   5:  }

What you'll see is again, it's very straight forward and provides a clean implementation in usage, just as the part catalog example did. Each constructor does just as it had done in the part catalog, so I'll not explain that again. One thing that I discussed with Glenn about was, is it appropriate to look for certain types within an Export Provider? His response was "absolutely you can do that". good, I think I've found the correct implementation, both from less code/object graph standpoint, but also from an intention standpoint.

 

Internally, the code is very simplistic. Since I'm finding these interfaces on-the-fly, and need more information than just the contract name, I needed to use a FactoryExportDefinition to store this information. I've you've looked at the prior example, you'll see this came back out of necessity.

   1:  public class FactoryExportDefinition<T> : ExportDefinition {
   2:     public FactoryExportDefinition(string contractName, Type type, Func<Type, T> resolutionMethod) { }
   3:   
   4:     public override string ContractName { get { ... } }
   5:     public Type ServiceType { get; private set; }
   6:     public Func<Type, T> ResolutionMethod { get; private set; }
   7:  }

When finding all of the interfaces that implement the base interface specified in the FactoryExportProvider, I convert those into a list of FactoryExportDefinition objects. Reason being, is that the export provider compares an ImportDefinition to an ExportDefinition when finding all available exports. This comparison is done by implementing the GetExportsCore method. The idea of export providers, is that when resolving all dependencies, MEF will call into all of the registered ExportProviders to determine if they can supply the Export and will do a bunch of cardinality matching for you. Out of the box, MEF provides an export provider for it's registered part catalogs. Here's the FactoryExportProvider's implementation of GetExportsCore.

   1:  protected override IEnumerable<Export> GetExportsCore(ImportDefinition importDefinition) {
   2:     IList<Export> exports = new List<Export>();
   3:     var constraint = importDefinition.Constraint.Compile();
   4:     var foundExports = from d in definitions
   5:                        where constraint(d)
   6:                        select new Export(d, () => d.ResolutionMethod(d.ServiceType));
   7:   
   8:     if (importDefinition.Cardinality == ImportCardinality.ZeroOrMore)
   9:        exports = foundExports.ToList();
  10:     else if (foundExports.Count() == 1)
  11:        exports.Add(foundExports.First());
  12:   
  13:     return exports;
  14:  }

It's that simple. The Export's that are returned will have the resolution method called when the actual object is needed. When it comes down to including this within your application, it's just as easy as it was for the part catalog, you just register things a bit differently.

   1:  public interface IService { }
   2:  public interface IUserService : IService { }
   3:   
   4:  [Export]
   5:  public class UserController {
   6:     [ImportingConstructor]
   7:     public UserController(IUserService userService) { }
   8:  }
   9:   
  10:  // in your application
  11:  private void Compose() {
  12:     var catalog = new AttributedAssemblyPartCatalog(Assembly.GetExecutingAssembly());
  13:     var factoryProvider = new FactoryExportProvider<IService>(GetService);
  14:     var container = new CompositionContainer(catalog, factoryProvider);
  15:     container.AddPart(this);
  16:     container.Compose();
  17:  }
  18:   
  19:  public IService GetService(Type type) { return ... }

And that's it. Ultimately, this leads to a cleaner implementation that uses less types that you have to manage, and, adheres to the correct intentions of the framework. Much thanks to Glenn who I chatted with for several hours last night! You can get the downloadable source here. Enjoy!

 

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ASP.NET MVC: Simplified Localization via ViewEngines

October 22, 2008 16:56 by matthaw

Thanks to Brad, he identified a few areas that made things MUCH simpler from my prior implementation. Notably, while you still have your ViewEngine specify "here's your view's path" there's no longer a need for having a new helper, derived classes, etc. This implementation goes back to the simplified HtmlHelper extension in which you can use in any ViewEngine regardless. It also allows you to "replace" the implementation by just changing the namespace, just as you can do with Html and Ajax.

 

Simplified View Engine

As previously stated, you still need a new view engine and view, because this is the only point in which you can truly grab which view is being rendered. What's nice now, is that it has been simplified down to using the base implementation and only setting a ViewData field in which the Resource extension method picks up and uses.

   1:  public class LocalizationWebFormViewEngine : WebFormViewEngine
   2:  {
   3:      protected override IView CreateView(ControllerContext controllerContext, 
   4:                                                  string viewPath, string masterPath)
   5:      {
   6:          return new LocalizationWebFormView(viewPath, masterPath);
   7:      }
   8:   
   9:      protected override IView CreatePartialView(ControllerContext controllerContext, 
  10:                                                                            string partialPath)
  11:      {
  12:          return new LocalizationWebFormView(partialPath, null);
  13:      }
  14:  }
  15:   
  16:  public class LocalizationWebFormView : WebFormView
  17:  {
  18:      internal const string ViewPathKey = "__ViewPath__";
  19:   
  20:      public LocalizationWebFormView(string viewPath) : base(viewPath)
  21:      {
  22:      }
  23:   
  24:      public LocalizationWebFormView(string viewPath, string masterPath) 
  25:                : base(viewPath, masterPath)
  26:      {
  27:      }
  28:   
  29:      public override void Render(ViewContext viewContext, TextWriter writer)
  30:      {
  31:          // there seems to be a bug with RenderPartial tainting the page's view data
  32:          // so we should capture the current view path, and revert back after rendering
  33:          string originalViewPath = (string) viewContext.ViewData[ViewPathKey];
  34:          
  35:          viewContext.ViewData[ViewPathKey] = ViewPath;
  36:          base.Render(viewContext, writer);
  37:          
  38:          viewContext.ViewData[ViewPathKey] = originalViewPath;
  39:      }
  40:  }

As you can see, it's much simpler now. Also, it seems as if there's a bug with the current Beta bits when you have a RenderPartial on your page, there's no isolation and the view's path is not correct later. Simple fix by simply grabbing the original view path, setting it to the new path, rendering, and then reverting back.

 

Getting back to Extension Methods

And now that we have our path again in our ViewData, we can revert back to using extension methods to extract the path when doing both Global and Local resources. As you can see below, should you be using any other ViewEngine it will always work for Global resources.

   1:  public static class ResourceExtensions
   2:  {
   3:      public static string Resource(this Controller controller, string expression, 
   4:                                                    params object[] args)
   5:      {
   6:          ResourceExpressionFields fields = GetResourceFields(expression, "~/");
   7:          return GetGlobalResource(fields, args);
   8:      }
   9:   
  10:      public static string Resource(this HtmlHelper htmlHelper, 
  11:                                                    string expression, params object[] args)
  12:      {
  13:          string path = (string)htmlHelper.ViewData[LocalizationWebFormView.ViewPathKey];
  14:          if (string.IsNullOrEmpty(path))
  15:              path = "~/";
  16:   
  17:          ResourceExpressionFields fields = GetResourceFields(expression, path);
  18:          if (!string.IsNullOrEmpty(fields.ClassKey))
  19:              return GetGlobalResource(fields, args);
  20:   
  21:          return GetLocalResource(path, fields, args);
  22:      }
  23:   
  24:      static string GetLocalResource(string path, ResourceExpressionFields fields, 
  25:                                                       object[] args)
  26:      {
  27:          return string.Format((string)HttpContext.GetLocalResourceObject(path, 
  28:                                 fields.ResourceKey, CultureInfo.CurrentUICulture), args);
  29:      }
  30:   
  31:      static string GetGlobalResource(ResourceExpressionFields fields, object[] args)
  32:      {
  33:          return string.Format((string)HttpContext.GetGlobalResourceObject(
  34:               fields.ClassKey, fields.ResourceKey, CultureInfo.CurrentUICulture), args);
  35:      }
  36:   
  37:      static ResourceExpressionFields GetResourceFields(string expression, 
  38:                                                                string virtualPath)
  39:      {
  40:          var context = new ExpressionBuilderContext(virtualPath);
  41:          var builder = new ResourceExpressionBuilder();
  42:          return (ResourceExpressionFields)builder.ParseExpression(
  43:                                            expression, typeof(string), context);
  44:      }
  45:  }

Again, thanks to Brad, this implementation seems "less dirty". You can download the source for this here.

 

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ASP.NET MVC: Localization Delegated via View Engines

October 22, 2008 14:02 by matthaw

Update: Please see this newer post. It simplifies this solution drastically, and I don't recommend this version anymore!

 

 

I've previously blogged about how to add localization support within ASP.NET MVC before, but that codebase was based on Preview 3, and now that the beta is out there, the code just doesn't work anymore. Period. The concepts I had originally had put out there really don't fly well in the Beta world, or, within the "real" world in which people are using more than just the WebFormViewEngine for their rendering. So, why is there this big disconnect now? Well. it's not so much that global resources fail to work, it's more local resources don't really apply "generally" anymore.

 

While looking into a solution, and bouncing ideas off of Phil & Brad, I came to the realization that, just like in the Matrix, "There is no spoon" or rather, replace "spoon" with "view location" and you have your reasoning. Now, before you start ranting, let me explain. Yes, there are physical locations at which your views are located, but what if you're ViewEngine was pulling the view's from a database? No guarantee that a "general" solution could achieve local resource support based on a HtmlHelper extensino. However, if you left the local resource delegation up to a ViewEngine, you can now have a concept of a location in relevance to it. (And yes, the point may be moot if you use a different Resource Provider than the asp.net built-in one)

 

So where does that leave us? Well, we need a general way to access both global and local resources within a View, and global resources within a Controller. Ultimately, the code used to get the resources hasn't changed from my original implementation, however, because we no longer have that concept of a view location, the new implementation delegates this decision correctly to the view engine. Also, before I show the proof of concept, I want to warn you that the guts for my view rendering logic is nearly a copy from what is in the WebFormView source.

 

So here's the overall design is as follows:

  1. Any view engine / views can out-of-the-box use "global resources"
  2. A view engine can decide if it's views can participate in "local resources" by supplying it's own implementation.
  3. A controller can request "global resources" for messages it's setting within ViewData.

Now, because I wanted to provide a default implementation for the WebFormViewEngine, the implementation isn't nearly as clean as one would like, but it does work great, and falls back to using non-derived ViewPage's and ViewUserControl's when necessary.

 

View Implementation

We start by deriving ViewPage and ViewUserControl to support localization. These new implementations will add a ResourceHelper, just like Ajax / Html / Url, so that within your view, you can directly access a resource.

   1:  public class LocalizedViewPage : ViewPage, ILocalizedView
   2:  {
   3:      public ResourceHelper Resource { get; set; }
   4:  }
   5:   
   6:  public class LocalizedViewPage<TModel> : ViewPage<TModel>, ILocalizedView
   7:      where TModel : class
   8:  {
   9:      public ResourceHelper Resource { get; set; }
  10:  }
  11:   
  12:  public class LocalizedViewUserControl : ViewUserControl, ILocalizedView
  13:  {
  14:      public ResourceHelper Resource { get; set; }
  15:  }
  16:   
  17:  public class LocalizedViewUserControl<TModel> : ViewUserControl<TModel>, ILocalizedView
  18:      where TModel : class
  19:  {
  20:      public ResourceHelper Resource { get; set; }
  21:  }

The interface ILocalizedView is simply an abstraction I put out so I could determine what type of View I was working with in the View Engine.

 

Resource Helper Implementation

The resource helper implementation is very straight forward. As previously stated, ResourceHelper is the base that adds support for global resources. The WebFormResourceHelper is what the new web form view engine implementation uses to add support for both global and local resources. As you'll see, WebFormResourceHelper is initialized with the virtual path of the currently rendering view so that it can correctly find the local resource.

   1:  public static class ResourceExtensions
   2:  {
   3:      public static string Resource(this Controller controller, 
   4:                                         string expression, params object[] args)
   5:      {
   6:          ResourceExpressionFields fields = GetResourceFields(expression, "~/");
   7:          return GetGlobalResource(fields, args);
   8:      }
   9:   
  10:      internal static string GetGlobalResource(ResourceExpressionFields fields, object[] args)
  11:      {
  12:          return string.Format((string)HttpContext.GetGlobalResourceObject(
  13:                                                      fields.ClassKey, fields.ResourceKey, 
  14:                                                      CultureInfo.CurrentUICulture), args);
  15:      }
  16:   
  17:   
  18:      internal static ResourceExpressionFields GetResourceFields(
  19:                                    string expression, string virtualPath)
  20:      {
  21:          var context = new ExpressionBuilderContext(virtualPath);
  22:          var builder = new ResourceExpressionBuilder();
  23:          return (ResourceExpressionFields)builder.ParseExpression(
  24:                                    expression, typeof(string), context);
  25:      }
  26:  }
  27:   
  28:  public class ResourceHelper
  29:  {
  30:      public virtual string GetString(string expression, params object[] args)
  31:      {
  32:          ResourceExpressionFields fields = GetResourceFields(expression, "~/");
  33:          if (string.IsNullOrEmpty(fields.ClassKey))
  34:              throw new InvalidOperationException(
  35:                       "The resource helper does not support local resources.");
  36:   
  37:          return GetGlobalResource(fields, args);
  38:      }
  39:   
  40:      protected string GetGlobalResource(ResourceExpressionFields fields, object[] args)
  41:      {
  42:          return ResourceExtensions.GetGlobalResource(fields, args);
  43:      }
  44:   
  45:      protected ResourceExpressionFields GetResourceFields(string expression, string virtualPath)
  46:      {
  47:          return ResourceExtensions.GetResourceFields(expression, virtualPath);
  48:      }
  49:  }
  50:   
  51:  public class WebFormResourceHelper : ResourceHelper
  52:  {
  53:      public WebFormResourceHelper(string virtualPath)
  54:      {
  55:          VirtualPath = virtualPath;
  56:      }
  57:   
  58:      public string VirtualPath { get; private set; }
  59:   
  60:      public override string GetString(string expression, params object[] args)
  61:      {
  62:          ResourceExpressionFields fields = GetResourceFields(expression, VirtualPath);
  63:          if (!string.IsNullOrEmpty(fields.ClassKey))
  64:              return GetGlobalResource(fields, args);
  65:   
  66:          return string.Format((string) HttpContext.GetLocalResourceObject(
  67:                                                             VirtualPath, fields.ResourceKey, 
  68:                                                             CultureInfo.CurrentUICulture), args);
  69:      }
  70:  }

You'll also notice that I've included a controller extension method for extracting global resources. This hasn't changed from the original implementation, but it's straight forward to use.

 

View Engine Implementation

This is where the rubber meets the road. Since we're now delegating that a ViewEngine can choose to support local resources, the derived view engine implementation is where it supplies it's own ResourceHelper, if it so chooses. In my example, I derive from the WebFormViewEngine and WebFormView, and provide this implementation to supply the WebFormResourceHelper to my localized views. For brevity, and the fact that I didn't write the code for rendering, I'll leave it up to you to see the full implementation for the LocalizedWebFormView in the download. However, the critical portion that you'll see is the following:

   1:  var localizedPage = page as ILocalizedView;
   2:  if (localizedPage != null)
   3:      localizedPage.Resource = new WebFormResourceHelper(ViewPath);
   4:  page.RenderView(context);

And that's it. In your view, you can now derive from LocalizedViewPage and get access to your global and local resources by doing

   1:  // global resource
   2:  <%= Resource.GetString("MvcExample, Welcome") %>
   3:   
   4:  // local resource
   5:  <%= Resource.GetString("Welcome") %>

 

How does this fit with other View Engines?

View engines need to simply add a reference to the ResourceHelper so that their view's can gain access to it. Obviously, they'll also need to change their ViewEngine to set an appropriate ResourceHelper when instantiating the view, but those view engines can explicitly determine how they would like to treat resources (even completely ignoring Global & Local resources).

 

And that's it, our View Engine now is completely in control of where my resources come from. They can use the baked-in ASP.NET resource provider, their own logic, or whatever! Again, this implementation is no where near baked, and I strongly urge you to look at your solution to see how this would fit in, and (obviously) make the code "production worthy". I'm hoping that some of these concepts make it into future MVC releases. You can also download the source for these files here. Enjoy!

 

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ASP.NET MVC Preview 4 New Finds

July 17, 2008 00:49 by matthaw

So I've been checking over the source code for the latest ASP.NET MVC P4 release out on CodePlex, and have found some very interesting things.

 1. There's a variant codebase that is very similar to my RedirectToAction via Lambda expressions contained within the Futures/MvcFutures/Internal directory, "ExpressionHelper.cs". With this futures drop, the call will return a RouteValueDictionary, in which you turn around and call RedirectToRoute. In my version, of RedirectToAction, this is all taken care of for you, as well as it supports not having to explicitly give the type of your controller. Either way, here's the example on how to use this if you prefer:

   1:  using Microsoft.Web.Mvc.Internal;
   2:  using System.Web.Routing;
   3:   
   4:  public class HomeController : Controller
   5:  {
   6:     public ActionResult Index()
   7:     {
   8:        return View();
   9:     }
  10:   
  11:     public ActionResult DoRedirect()
  12:     {
  13:        RouteValueDictionary values = 
  14:           ExpressionHelper.GetRouteValuesFromExpression<HomeController>(c => c.Index());
  15:        return RedirectToRoute(values);
  16:     }
  17:  }

2. The RedirectToAction bug I blogged about has been fixed.

3. They've introduced a helper extension method (MvcControlDataBinder.SourceToDictionary) to convert data sources to a dictionary of values. The supported data source types include

  1. DataSet
  2. DataTable
  3. IDataReader
  4. IList
  5. Array
  6. IQueryable
  7. IEnumerable

Below is an example on how to use this method. While I would never use this to convert a List of models normally, I could see where if you simply need to get truncated key/value list of data with various other sources like IDataReader or IQueryable, this would be beneficial.

   1:  public ActionResult Products()
   2:  {
   3:      List<Product> products = new List<Product>()
   4:      {
   5:          new Product(1, "16 Speed", 499.99m),
   6:          new Product(2, "24 Speed", 699.99m)
   7:      };
   8:   
   9:      Dictionary<object, object> data = 
  10:          MvcControlDataBinder.SourceToDictionary(products, "Id", "Name");
  11:      ViewData["Data"] = data;
  12:   
  13:      return View();
  14:  }

4. The new Ajax support. I'm not going to detail this as Scott Hanselman's post covered a good example and ScottGu will eventually give Part 2 which will be very detailed.

5. As ScottGu already indicated, the Mvc Framework comes with a bunch of new Action Filters, including

  1. AuthorizeAttribute - which uses the membership framework for user authentication and user & role based security.
  2. HandleErrorAttribute - which will enable you to handle exceptions that occur by rendering a specific view when an error occurs. This is equitable to the catch-all error page.
  3. OutputCacheAttribute - Yes, this is what it says it is. Think ASP.NET output caching, and thats what this is.

6. TempData is now "testing friendly"! Well, right out of the box now, that is. They've introduced a new interface ITempDataProvider (and subsequent SessionStateTempDataProvider) that will only be used only when Execute is called from the Controller. The reason TempData is now tester friendly, is that by default it uses TempDataDictionary as a backing field, and Execute will Load/Save from the TempDataProvider set to/from TempData.

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